Hello,
is it possible to implement cross-plattform (ios, android) custom payment methods
like paypal/creditcard in a unity3d game?
Since there is no SDK for Unity could i do it with the Paypal-REST API and the Unity WWW-Class?
Paypal-REST API: https://developer.paypal.com/webapps/developer/docs/api/
Thank you in advance!
I just released a license manager for Unity: https://www.assetstore.unity3d.com/en/#!/content/21886 It uses PayPal IPN payments, it further includes login system. It works on Android, Webplayer, Standalone. Probably also on iOS but I didn’t have the opportunity to test that yet.
@softrare How does the user make a payment in a PC standalone game? Are they redirected to the PayPal website in a new window, or does some sort of window appear in-game?
Hi, sorry for the delay, the forums didn’t send me an email.
You get redirected to PayPal. After payment you get redirected to “your” (the developers) site which tells you that the payment has been processed.