Hello,
I’m currently developing a custom keyboard for android, who need to communicate with a unity’s app to send commands or to fetch some data from the app.
i thought about a json that can be read and write by both but i don’t know if there is a best way to do it …
any suggestion ?
thanks
Does your custom keyboard need to communicate with Unity, or does it need to communicate with Android to be detected as a keyboard input, which can then be detected by Unity (which already seems possible)?
the keyboard is native java and need to communicate with the unity app
I have no experience with that so I can’t help you, but you’d probably have an easier time of it by connecting the hardware to the OS and then detecting the events in Unity in a normal manner.