Custom lit 2DLight texture sample is black in prefab editing mode and in the inspector preview

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I have reported this issue more than a year ago, and apparently been assigned to Chris.

Is there any progress to this?

It’s been more than A WHOLE YEAR without any respond to this issue. This issue is really pain to work with.

@Chris_Chu

I may have misunderstood the severity of this issue since it hasn’t been fixed. I’ll bump this up, and get to it either this week or next since it’s been sitting for so long.