Hi.
I have a question a bit similar to the one posted 4 hours ago (loading images from server). Can i have a folder in my game called custom and the player can (in finder) place custom maps in that folder and play them?
Hi.
I have a question a bit similar to the one posted 4 hours ago (loading images from server). Can i have a folder in my game called custom and the player can (in finder) place custom maps in that folder and play them?
If you have a script that will load the map, sure. It can’t be a whole new level or .unity file, because those need to be compiled at build time. But if you had a text file with a list of objects and things to load it might work.
Like if i have a text file with paths to different objects and positions i can have a script that will load those files (fbx) into my scene and i could have a script that places colliders, scripts and stuff on those objects.
Can that be done?