Custom master server

I am able to connect to a master server using serverPort = 23466 and my MultiPlayer game runs nicely. I now want to host my own master server on my spare PC laptop. I installed the master server files provided by the very kind Riekelt found here:
http://forum.unity3d.com/threads/144321-Pre-Compiled-Unity3D-masterserver!

But I believe my game is still using the Unity provided master server because when I shut down my pc which runs the master server,
my game still connects.

The read me supplied with the master server installation states the following:
MasterServer.ipAddress = “127.0.0.1”;
MasterServer.port = 23466;
Network.natFacilitatorIP = “127.0.0.1”;
Network.natFacilitatorPort = 50005;

But in the star trooper demo, I only see a var for serverPort.
Where would I define the other vars like IP?

Thx for any help!

It seems you don’t know what 127.0.0.1 is. This IP will always address your own PC / Tablet / whatever. You need to host the masterserver on a real fix IP address so everyone connects to the same IP.