Using HDRP
Trying to render a weapon on top of everything, and it works fine with render passes, but there’s an issue of decals still rendering as if the gun was transparent. No matter what I change, there’s no effect to the decals, and if I put decals into their own custom pass, they just never appear on the screen. I’m just getting familiar with custom passes, so I might be missing something crucial.
Before assigning a custom pass, I assigned each object a Layer and disabled their culling in Camera.
And it might be more than just decals with this issue, but I’m not sure yet.
If anyone knows how to fix this, please let me know. Googling didn’t help.


