I experimented with the default grayscale example. While it works in the editor, it breaks the camera rendering on an IL2CPP Android build. Specifically, the logs have an error where the GrayscaleRenderer is missing the default constructor, and adding a constructor does not help. MissingMethodException: Default constructor not found for type GrayscaleRenderer
I’ve found that I can solve the problem by lowering the stripping level to “Low”. But I’m curious if there’s another way to solve the issue while keeping stripping high, or if somebody else encountered it before.