I’m in the Android environement in Unity, create a custom procedural skybox material and apply it in the Lighting panel.
→ it works just fine in the Game preview
→ when I make a build to launch on my Android device, during build, the skybox material reverts to the default one (in the game window)
=> no custom skybox procedural material in my app on the device
once the build is done, the game windows re-reverts to my custom material
THANK YOU, GRACIAS, MERCI, OBRIGADO, GRAZIE, DANK JE, EFCHARISTO !!!
you @mgear , you freed me of a jail I was stuck in for one month !!!
That was it, having played with various scenes during dev, I had a scene in “scenes in build”, in the build interface, that was messing the whole thing
=> make sure you have only 1 scene here and that it is the good one
ps:
I’d like to get the answer to that question though
How do you “set that skybox scene as main scene” ?