custom rendering - vray like

Hello,

I would like to make a custom Rendering - vray like - in unity, I have the Scene set/ game done and as its byproduct I would like to do a few Renderings in printing Quality.
It is important to be able to set the output resolution, etc.

Is there any way, either built in or a plugin, that would make this possible?

Thank you!

mj

Not sure what you mean by vray like - Unity isn’t a ray tracer. You can render the scene to a larger offscreen buffer though so you get a higher resolution screenshot. Take a look at Application.CaptureScreenshot which lets you pass a parameter to control how big of a render buffer to render the scene too.

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You’re going to want to have your camera render to a render texture that is set to the resolution you want to output, then use an image effect on the render texture.

Don’t use Application.CaptureScreenshot every frame! Your hard drive will cry!

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Thanks guys, I will go through options.)