custom scene view

hi,

I would like to make a new editor window, which will act like a scene view. This is to allow me to preview a mesh of an asset, without actually loading it onto the scene. Id also like to be able to edit this mesh, in this new scene view window, and perhaps save it as a prefab or export it as an obj file (I have an obj export script I dont need help here).

all I need is a way to copy the scene view or have a model preview or something like this in another window, so I do not disturb my scene view, while I check an asset.

well…
go ask unity3d developers (the ones that made unity3d) and go check out documentation - it has alot of editor goodies
you just need to know proper place to put them all in…