Custom shader is not affected by reflection probe

Hi, I’ve made this shader and added the metallic and smoothness fields so I can have reflections, however when I play with these values I do see reflections, but the reflections are only of the skybox and not of the reflection probe, using the built-in shaders and placing them next to the object with this custom shader they do get the baked reflections of the reflection probe but again, this custom shader does not, can someone help with this please? how to add baked reflection probe data to this shader?

please bump!
I has this problem too

Unity does has reflection probe node, but does not provide example how to use it.
Reflection Probe Node | Shader Graph | 6.9.2 (unity3d.com)