Hello…
Am i missing something, or nobody is actually asking for this, and\or nobody needs it. When you make Atlas for a 2D game and slice it, we are limited to use only squared slice shapes, which leaves the Atlas with a lot of empty space. I wonder why there is no custom shaped slices in the Sprite Editor. This way we’ll be able to use every space and put a lot more stuff, especially if the images in the sprite have more complex shapes…
Or maybe i am not aware of some options, that can enable that…