Custom Sprite transparency shader problem only on Unity2021.2.2f ++

it only happen on Unity 2021 ++ or newer
and also only happen on iphone 13 pro max too

But if I test on older version of Unity (before 2021)
it ok this problem won’t be happen

I thought I was failed to update Unity…
anyone know how to fix this?

You will see a white glow on edge of these sprite
still white in some part that should be transparency
But even I enabled Remove matte PSD on texture already

I got the same problem in iOS device when upgrading to unity 2020.3.23. So I back to 2020.3.21, then it works.