So i am using the asset - Easypolymap. I have created the map however when i spawn the fpscontroller the controller falls through the map.
How would i stop the fpscontroller falling through the map?
So i am using the asset - Easypolymap. I have created the map however when i spawn the fpscontroller the controller falls through the map.
How would i stop the fpscontroller falling through the map?
Have you added a “terrain collider” and do you FPS controller have a collider itself? These are usually the case for problems like these.