I am trying to make a simple timer Action as below.
Since there is a Repeat node in the parent, I added the next frame value in OnStart() as below.
However, if you look at the Console log, it took about 5 seconds for 0.5f to increase.
In order to implement Timer properly, do I have to process this calculation in OnUpdate() without Repeat?!
TimeoutModifier and CooldownModifier do this kind of process in OnUpdate().