Hi,
I have a terrain, where I put successfully some trees based on Tree Creator. They work fine. But when I try to put custom trees from asset store to be used as terrain trees - billboards are not being created for this trees.
I read somewhere that trees should use ‘Nature/Tree Soft Occlusion Leaves’ and ‘Nature/Tree Soft Occlustion Bark’ shaders, while my custom trees seem to use other shaders.
Is it done like this intentionally, or is it a bug?
I found that if I change shader from original ‘Legacy Shaders/Transparent/Cutout/Bumped Diffuse’ to ‘Nature/Tree Soft Occlusion Leaves’… billboard are showing, but of course the whole view of tree is not ok, because of strange colors.
Any idea?