Hi, I have made a CustomEditor for play the AudioClip in the AudioSource. So I can change the pitch and listen it.
using UnityEditor;
using UnityEngine;
[CustomEditor(typeof(AudioSource))]
public class AudioSourcePlayerEditor : Editor
{
AudioSource _Script;
public override void OnInspectorGUI()
{
DrawDefaultInspector(); // Draws the default inspector
_Script = (AudioSource)target;
EditorGUILayout.Space(EditorGUIUtility.singleLineHeight);
if (GUILayout.Button("Play"))
{
_Script.Play();
}
EditorGUILayout.Space(EditorGUIUtility.singleLineHeight);
if (GUILayout.Button("Pause"))
{
_Script.Pause();
}
EditorGUILayout.Space(EditorGUIUtility.singleLineHeight);
if (GUILayout.Button("Stop"))
{
_Script.Stop();
}
}
}
It works, but my problem is that the sliders and another GUI dissappears:
Original editor 
Custom editor
Someone have an idea that whats happening?
