Hi Guys,
I want to play with the scene view in the Unity Editor. I know you can customise the inspector, and you can customise the active camera in the editor… but is there a way to make a ‘custom scene view’?
I want to emulate the Unreal’s 4 perspective camera layout (AKA Maya/Max’s layout too), with the same 'snap to grid functionality all those other programs have.
I really want to see what I can make of this… but from all the tutorials I see on the website they only mention customising the camera itself, or the inspector… Never the scene view… Can anyone help?
Thanks!