Cutout material


In 3ds Max there is a Matte/Shadow material that hides the occluded parts of the background and shows the background. I want to use Vuforia to have it as an cutout in the table and show a scene below. Is that possible in Unity?

Vuforia has a shader that you can apply to objects to create a mask. I can’t recall the name, but it’s part of the package that is installed.

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Thanks! It was there and it works as expected. Cheers!