Hi,
I’m having a problem with the cutout transparency on Android and Unity 5.4.0f3
To be sure I tested in a brand new 3D project using 3 different Unity shaders:
- Standard shader with “cutout” rendering mode
- Legacy Shaders > Transparent > Cutout > Diffuse
- Unlit > Transparent Cutout
My scene is working fine in the editor, but when I run on Android, I have no transparency.
My Android is a Sony xperia Z3 with Android 6.0.1
Edit: tested on an Samsung Galaxy Tab 2, the cutout is working on it!
Thanks