If i animate multiple objects put sound, cameras etc, then later on if i need to move all those tracks already in sync to make space for new shots how should i do that ?
Do i need to move everything 1 by 1 and try to keep stuff sync ?
Hi @Elzean
You can multi select all the clips you want to keep in sync and drag them at the same time, they will stay in sync that way 
@thierry_unity Thanks! My issue are with the part with keyframes but i see from your gif that i can āconvert to clip trackā. Could you point me towards a doc that explain what this does, iām not sure when i should or should not make this convertion.
We are still working the docs right now.
But what it does basically is that it converts all the keys you recorded into a clip that can be re-used afterward. You can copy theses on other tracks binded to different objects or even different timelines.
You can always modify keys through the inlines curves or the animation window so you arenāt āāstuckāā with definitive clips either.