How would I do a cutscene in Unity, especially using a QuickTime movie? I was reading about movie textures. Is that the way to do it or is there a better way?
Thanks,
Brian
How would I do a cutscene in Unity, especially using a QuickTime movie? I was reading about movie textures. Is that the way to do it or is there a better way?
Thanks,
Brian
That is the way to do it.
Canned live 3D animations are an alternative. (Rather popular these days.)
My favorite option is not having cut scenes.
You can either:
Go with a video cut scene, although your movie textures will be in Ogg Theora format not QT. If they’re short then internalize them into the project (drop them in the Project folder). If they’re longer then convert the QT file to Ogg then stream it externally using the WWW class.
Go with a real-time cut scene where you render it at run-time. As podperson says these are a bit popular as of late, and I think that’s due to the fact that this options offers stylistic consistency with the game content itself (whereas a pre-rendered video likely won’t).