Hello!
I am using 2018.3.0f2 and I am having problems with “Cyclic nesting detected” error.
I have a PRE-FAB and to modify it … I have to put it back into my scene. When I’m done, I want to put It back into my prefab folder and … here’s that error. I have to save the scene, restart Unity and then I can put it back in my pre-fab folder.
What I’m doing wrong?
Thanks!
Edit:
UnityEditorInternal.InternalEditorUtility:ProjectWindowDrag()
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)```