D.I. - New Android games out in the Market

Hellllooooo Unity Forums!

While staring at “Waiting for Review” in the App Store for a little over a week, I decided to pick up Unity Android Pro and see if I couldn’t port our games over to Android in time for Xmas.

And now, I am space-tastically excited to announce the release of two games to the Android Market.

Can YOU Dig It?[/B]**
**


Starting with a flat, open area of grass, you dig down - down - down, through various strata of rock, searching for (depth-appropriate) minerals that you subsequently mine.
The deeper you dig, the more likely a cave-in will occur.
And, once you’ve found your minerals - you can climb your way monkey-style back to the surface and cash your stones in.
I’m pretty proud of this one - it was a tricky piece of work to put together and have it perform nicely on our testing device (the old old old iPhone 3G).
Secondly…
****
__1) Kill Zombies 2) Buy Bread
__

This game takes place in a randomly-populated grid of buildings - each with randomly-placed fake-advertisements.
It is effectively a survival game - stay alive for as many days as possible.
For every minute that passes in the real world, a day passes in game time, and as a result more zombies will spawn, they will be faster, they will spawn more frequently - the fog will become denser etc.
So at first things are fairly relaxed… meander about, take in the sights, then there’s maybe one zombie… then two… and so forth. A trickle then a torrent.
(Side note: Fog and ambient light color is also randomly selected from a handful of pre-selected palettes at load time, to keep it eye-burningly fresh).
As an additional development note:
-all games save state on quit (so if you get bored of staying alive or such, you can come back to the same progress upon reload)
-all games save your high score and - initially - your name / email to a server powered by Google App Engine (free!), so that in the future we can easily put together some high score functionality.
-games were developed on iPhone 3G, iPad and Android (Samsung Galaxy S).
So that concludes my showcase message!
There is a Youtube video on our channel (link in the sig) if you’re interested in seeing the games in action (along with a few others).
I’d be more than happy to answer any questions anybody has about our experiences with Unity iPhone / Android, or any development queries.
-JFFM

And as an update: as of 4am this morning, all three of our games have been approved for the App Store! Which is really quite exciting.

So we’re up on Android Market and App Store now - look forward to sharing our experiences on these markets with you. Should be an interesting Xmas period.

-JFFM

Haven’t had a chance to check out the games yet, I’m interested in Can you DIG it? though. I was wondering if you would let me know who done the custom graphics for your Blogger account, I’m in need of someone to escape the use of ugly templates.

Thanks

EDIT: I kind of jumped the gun with excitement. After reading the bio’s listed I assume you done the site yourselves. Great concepts and very cute art style.

Hey thanks Robert-Glen :wink: I’ll pass your compliments onto my partner here - she’s the master who put together our site.

-JFFM