d3d11.dll caused an Access Violation

Hi all!

I have developed a simple UI app for Windows 7 with Unity 4.6.1f, and the game crashed…

Windows as created a crash report with an error log and a an output log.

The error log says:

And the output log says:

I have used this simple game for two weeks and i had no problem…

Please I need help with this error, because I don’t understand the error.

Thanks!

Chris.

Please any guide to solve it?

I was the complete day trying to understand the crash, but no idea…

Please some help! =)

Thanks!

Chris.

I think you’re out of memory or something like that, you only have 94 mb’s left on your RAM.

OK, thanks. That can be the problem.
We are working with a “Dictionary” with 25000 elements, and with 2 GB RAM.
Now we have made a better architecture, and we are using less memory.
Maybe this was the problem.

Thanks for your hint!

Chris.

1 Like

so i got a similar error message when trying to play vrchat and i have 16 gigs of ram and 13 is available i doubt that all 13 gigs are being used but my gpu spikes a lot when i play this game and i only have a gtx570 and a i3 processor but im not very savy or technically inclined if anyone knows a fix or any more insight to try and fix it would be nice