One of my players is getting a very strange error… Apparently their game will freeze (just the image) but the audio will continue on. According to another thread ( Crash on Master build ), the “[0x887A0005]” error means the graphics card drivers crashed. Not sure exactly what that means or how I should fix this… They have plenty of VRAM for the game (on low settings it uses about 80 MB). Here is the output log.
output_log.txt:
Initialize engine version: 5.6.3p1 (9c92e827232b)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) HD Graphics Family (ID=0xa16)
Vendor: Intel
VRAM: 1136 MB
Driver: 10.18.15.4279
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\AmplifyMotion.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Completed reload, in 0.283 seconds
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Null Vector\Null_Vector_Data\Managed\System.Xml.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Initializing input.
Input initialized.
Initialized touch support.
UnloadTime: 1.482316 ms
Setting up 2 worker threads for Enlighten.
Thread → id: 2adc → priority: 1
Thread → id: 6ec → priority: 1
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 20.745325 ms
Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 1397.
Total: 3.897051 ms (FindLiveObjects: 0.416864 ms CreateObjectMapping: 0.351729 ms MarkObjects: 2.253673 ms DeleteObjects: 0.871625 ms)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 827.060791 ms
Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 13077.
Total: 11.068621 ms (FindLiveObjects: 1.903128 ms CreateObjectMapping: 1.071768 ms MarkObjects: 7.749495 ms DeleteObjects: 0.343439 ms)
Target is null for Canvas. Cleaning up.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
d3d11: failed to create buffer (target 0x1 mode 1 size 3600) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 1 size 120) [0x887A0005]
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: failed to create buffer (target 0x1 mode 1 size 3600) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 1 size 120) [0x887A0005]
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
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d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
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d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer
Thank you!
- Alex