d3d11 unsupported readpixels destination texture format

Trying to bake reflection probes on iOS in Unity 2020.1.0a20 and getting this error:
“d3d11 unsupported readpixels destination texture format”

Unless you’re also getting the same error in a released version of Unity, you should post this issue in the 2020.1 Alpha test forum, or you’re unlikely for the right people to see it.

https://forum.unity.com/forums/2020-1-alpha.377/