CAN someone give me working unity version number??
LTS versions wont work with new mediation or iron source play packet
Gradle fails. google wont help! even admob plugins wont work
2019 was last good version but google play wont accept it anymore because new billing version
@kimmo1 , could you provide more information regarding the issue you are facing with Gradle?
Thanks,
fresh install unity 2021.3.12f1 , new project, added only mediation package, fill game ids etc. android build fails: could not find fileâŚmaintemplate.gradleâŚ
if i use custom gradle template. another errors comeâŚ:
Starting a Gradle Daemon, 2 incompatible Daemons could not be reused, use --status for details
Configure project :launcher
WARNING: The option setting âandroid.enableR8=falseâ is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
FAILURE: Build failed with an exception.
- What went wrong:
Could not determine the dependencies of task â:launcher:lintVitalReleaseâ.
This project uses AndroidX dependencies, but the âandroid.useAndroidXâ property is not enabled. Set this property to true in the gradle.properties file and retry.
The following AndroidX dependencies are detected: androidx.fragment:fragment:1.0.0, androidx.slidingpanelayout:slidingpanelayout:1.0.0, androidx.versionedparcelable:versionedparcelable:1.1.0, androidx.core:core:1.2.0, androidx.customview:customview:1.0.0, androidx.swiperefreshlayout:swiperefreshlayout:1.0.0, androidx.interpolator:interpolator:1.0.0, androidx.loader:loader:1.0.0, androidx.drawerlayout:drawerlayout:1.0.0, androidx.viewpager:viewpager:1.0.0, androidx.collection:collection:1.0.0, androidx.localbroadcastmanager:localbroadcastmanager:1.0.0, androidx.lifecycle:lifecycle-common:2.0.0, androidx.arch.core:core-common:2.0.0, androidx.annotation:annotation:1.2.0, androidx.startup:startup-runtime:1.0.0, androidx.tracing:tracing:1.0.0, androidx.legacy:legacy-support-core-ui:1.0.0, androidx.lifecycle:lifecycle-livedata:2.0.0, androidx.lifecycle:lifecycle-viewmodel:2.0.0, androidx.lifecycle:lifecycle-livedata-core:2.0.0, androidx.arch.core:core-runtime:2.0.0, androidx.legacy:legacy-support-core-utils:1.0.0, androidx.documentfile:documentfile:1.0.0, androidx.cursoradapter:cursoradapter:1.0.0, androidx.lifecycle:lifecycle-runtime:2.0.0, androidx.coordinatorlayout:coordinatorlayout:1.0.0, androidx.asynclayoutinflater:asynclayoutinflater:1.0.0, androidx.print:print:1.0.0
-
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. -
Get more help at https://help.gradle.org
BUILD FAILED in 3s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
CommandInvokationFailure: Gradle build failed.
C:\Program Files\Unity\2021.3.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath âC:\Program Files\Unity\2021.3.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jarâ org.gradle.launcher.GradleMain â-Dorg.gradle.jvmargs=-Xmx4096mâ âassembleReleaseâ
Environment Variables:
USERDOMAIN = DESKTOP-3TM99T7
ProgramFiles = C:\Program Files
TMP = C:\Users\kimmo\AppData\Local\Temp
PROCESSOR_ARCHITECTURE = AMD64
PROCESSOR_REVISION = 2100
OneDriveConsumer = C:\Users\kimmo\OneDrive
OS = Windows_NT
CHROME_CRASHPAD_PIPE_NAME = \.\pipe\crashpad_9168_IPTOMBCUCGNNVIAI
PROCESSOR_IDENTIFIER = AMD64 Family 25 Model 33 Stepping 0, AuthenticAMD
ProgramW6432 = C:\Program Files
USERPROFILE = C:\Users\kimmo
JAVA_HOME = C:\Program Files\Unity\2021.3.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK
CommonProgramFiles = C:\Program Files\Common Files
DriverData = C:\Windows\System32\Drivers\DriverData
ComSpec = C:\WINDOWS\system32\cmd.exe
PSModulePath = C:\Program Files\WindowsPowerShell\Modules;C:\WINDOWS\system32\WindowsPowerShell\v1.0\Modules
PUBLIC = C:\Users\Public
USERNAME = kimmo
NUMBER_OF_PROCESSORS = 32
JAVA_TOOL_OPTIONS = -Dfile.encoding=UTF-8
TEMP = C:\Users\kimmo\AppData\Local\Temp
Path = C:\Program Files\Common Files\Oracle\Java\javapath;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Windows\System32\OpenSSH;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files (x86)\Windows Live\Shared;%SystemRoot%\system32;%SystemRoot%;%SystemRoot%\System32\Wbem;%SYSTEMROOT%\System32\WindowsPowerShell\v1.0;%SYSTEMROOT%\System32\OpenSSH;C:\Users\kimmo\AppData\Local\Microsoft\WindowsApps;
COMPUTERNAME = DESKTOP-3TM99T7
PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC
ALLUSERSPROFILE = C:\ProgramData
SystemDrive = C:
windir = C:\WINDOWS
HOMEPATH = \Users\kimmo
CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files
APPDATA = C:\Users\kimmo\AppData\Roaming
OneDrive = C:\Users\kimmo\OneDrive
PROCESSOR_LEVEL = 25
CommonProgramW6432 = C:\Program Files\Common Files
ProgramFiles(x86) = C:\Program Files (x86)
SystemRoot = C:\WINDOWS
SESSIONNAME = Console
LOGONSERVER = \DESKTOP-3TM99T7
LOCALAPPDATA = C:\Users\kimmo\AppData\Local
HOMEDRIVE = C:
USERDOMAIN_ROAMINGPROFILE = DESKTOP-3TM99T7
ProgramData = C:\ProgramData
ORIGINAL_XDG_CURRENT_DESKTOP = undefined
stderr[
FAILURE: Build failed with an exception.
- What went wrong:
Could not determine the dependencies of task â:launcher:lintVitalReleaseâ.
This project uses AndroidX dependencies, but the âandroid.useAndroidXâ property is not enabled. Set this property to true in the gradle.properties file and retry.
The following AndroidX dependencies are detected: androidx.fragment:fragment:1.0.0, androidx.slidingpanelayout:slidingpanelayout:1.0.0, androidx.versionedparcelable:versionedparcelable:1.1.0, androidx.core:core:1.2.0, androidx.customview:customview:1.0.0, androidx.swiperefreshlayout:swiperefreshlayout:1.0.0, androidx.interpolator:interpolator:1.0.0, androidx.loader:loader:1.0.0, androidx.drawerlayout:drawerlayout:1.0.0, androidx.viewpager:viewpager:1.0.0, androidx.collection:collection:1.0.0, androidx.localbroadcastmanager:localbroadcastmanager:1.0.0, androidx.lifecycle:lifecycle-common:2.0.0, androidx.arch.core:core-common:2.0.0, androidx.annotation:annotation:1.2.0, androidx.startup:startup-runtime:1.0.0, androidx.tracing:tracing:1.0.0, androidx.legacy:legacy-support-core-ui:1.0.0, androidx.lifecycle:lifecycle-livedata:2.0.0, androidx.lifecycle:lifecycle-viewmodel:2.0.0, androidx.lifecycle:lifecycle-livedata-core:2.0.0, androidx.arch.core:core-runtime:2.0.0, androidx.legacy:legacy-support-core-utils:1.0.0, androidx.documentfile:documentfile:1.0.0, androidx.cursoradapter:cursoradapter:1.0.0, androidx.lifecycle:lifecycle-runtime:2.0.0, androidx.coordinatorlayout:coordinatorlayout:1.0.0, androidx.asynclayoutinflater:asynclayoutinflater:1.0.0, androidx.print:print:1.0.0
-
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. -
Get more help at https://help.gradle.org
BUILD FAILED in 3s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
]
stdout[
Starting a Gradle Daemon, 2 incompatible Daemons could not be reused, use --status for details
Configure project :launcher
WARNING: The option setting âandroid.enableR8=falseâ is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1[T] progress, System.String error) (at <e974fadd19844a67bf8bc852be0bee5b>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action
1[T] progress) (at :0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at :0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0)
Rethrow as BuildFailedException: Exception of type âUnityEditor.Build.BuildFailedExceptionâ was thrown.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at :0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput buildProgramOutput) (at :0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at :0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <5e26277f966d4f80afa5d51573eba699>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
i can build projects without this mediation, unity ads 4.3 and iap works ok. Also every admob sdks and iron sources fails.
Hi @kimmo1 ,
Youâre missing the Custom Gradle Properties Template (Edit > Project Settings > Player > Android > Publishing Settings > Custom Gradle Properties Template). Tick that checkbox, then add:
android.enableJetifier=true
android.useAndroidX=true
android.enableR8=false
Let us know if that works for you. Thanks!
Deleted android studio and installed again, works now
please where put those lines,
this is my code on the file:
org.gradle.jvmargs=-XmxJVM_HEAP_SIZEM
org.gradle.parallel=true
android.enableR8=MINIFY_WITH_R_EIGHT
unityStreamingAssets=STREAMING_ASSETS
ADDITIONAL_PROPERTIES
thanks
C:\Users\Your Unity Poject\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary
Open âbuild.gradleâ and this line in the bottom
- android.enableJetifier=true
- android.useAndroidX=true
- android.enableR8=false