Just tried downloading Unity 5 to try the Ludum Dare trial code out on it!
Didn’t work :(!
On a side note is Unity 5 stable enough to build a WebGL enabled game during a 48 hour game jam and is anyone using Unity 5 for Ludum Dare this weekend, I would be interested to know how it goes?
I think so, there have been plenty of people having difficulty with exporting existing projects that had been upgraded to webGL, but I think it’s probably ok for a game jam where all the work was done during the jam.