Damage does not receive on my Tank[Network]

Hi I’m got a problem with Network When i hit to object HP not decease and this is picture of component in my Tank http://cl.ly/1y0Y2W0l1g3k2d011425 I use plugin with uLink and got some problems any body who know about that please me I’m so very serious about this problems :frowning:

Thanks for read and reply

Since I suppose this is working correctly locally, what you’re dealing with is certainly difficult to explain, but in short: you are handling incorrectly the client-server communication.

Basically, assure that you have RPC functions set in all the scripts that communicate over the network, and assure that the objects they’re attached to have networkviews.