I’m using Cinemachine in a Sequence using Unity’s Sequences. I have the VCam set to “look at” at a character’s head. The horizontal damping and vertical doesn’t work nor does look ahead work, it has zero effect. Screen X and Y works fine and things that offset the camera.
Everything works fine when done in a normal timeline however, but when specifically using Cinemachine in a sequence the damping function doesn’t work. Things like noise profile still work fine however. Thank you.