Hey guys, not sure if this thread fits this category, but I couldn’t figure out any better place to post this. Well, i’m looking for a way of making a hidden area on my scene for my multiplayer strategy game. I want to make visible only what’s close to the player’s pawns, and make darker the rest of the scene, also, I need to hide the other player’s (enemy) pawns on screen and on the minimap, like a moba game. I tried and failed to find anything like this on the forum, and haven’t got much of a idea of how to start it. I used to use UDK as my engine, in wich I’d do this with volumes, but changed to Unity, because I know how better it is to create visual/scripts of my own on it. I’d appreciate very much if you guys could give me some hints or link me some people that were looking for the same thing and managed to do it. Thank you!
What I’m looking for HERE (darker area and the minions out of it)