I’ve got the following problem:
I have a shiny room floor with reflections and a sun light (directional light). I want the interior darkened but still lighted by the sun (this is an aesthetic choice, not one out of realism… but GI doesn’t get enough light inside if I’d rely on that). I put a semi-transparent quad with shadows only to darken the specific areas. Now I have the problem that I get very bright specular highlights from the sun on my shiny floor. Is there any way to keep the reflections but get right or dim down the specular highlight?
Or do you have any other ideas to achieve the target result differently?