With Dragonfall Unity 1.1.1 I get the following error when starting DaggerfallUnity.exe
:
My guess is that this has to do with the executable detecting looking for a directory but with my portable install junctions are being used:
Mode LastWriteTime Length Name
---- ------------- ------ ----
l---- 240906 Fri 12:43 DaggerfallUnity_Data -> C:\Users\...\Progr
ams\persist\daggerfallunity\DaggerfallUnity_Data
d---- 240307 Thu 16:05 MonoBleedingEdge
l---- 240906 Fri 12:43 PortableAppdata -> C:\Users\...\Programs\p
ersist\daggerfallunity\PortableAppdata
-a--- 240508 Wed 11:43 650752 DaggerfallUnity.exe
-a--- 240905 Thu 12:59 59 install.json
-a--- 240710 Wed 14:09 2104 manifest.json
-a--- 240905 Thu 12:59 0 Portable.txt
-a--- 220608 Wed 14:05 1077896 UnityCrashHandler64.exe
-a--- 220608 Wed 14:05 26173064 UnityPlayer.dll
The version I am using is a good guess. I got it from this page:
public const string BaselineUnityVersion = "2019.4.40f1"
Would it be possible to allow junctions for portable installs?