Hi is this code correct:
function GetMissionName(idm){
var query : String;
var string1:String;
connection = "URI=file:Assets/PJI Game.s3db";
dbcon = new SqliteConnection(connection);
dbcon.Open();
query = "SELECT MissionName FROM Mission where IDMission="+idm;
dbcmd = dbcon.CreateCommand();
dbcmd.CommandText = query;
reader = dbcmd.ExecuteReader();
string1=reader[0].ToString();
dbcon.Close();
return string1;
}
I mean can we write dbcon.Open() …
to connect to a SQLite database?
appels
September 27, 2011, 12:17pm
3
wouldn’t it be just way faster to look on the SQLLite website for the commannd ? This has nothing to do with Unity.
yeah I tried it, it works but when I built the game I had a crash error and in the report I had a violation error so I thought that in unity we have to use another code or something…
there is a thread about SQLLite connection here:
http://forum.unity3d.com/threads/28500-SQLite-Class-Easier-Database-Stuff
see if the problems are similar with yours
you’re welcome and good luck!