Dataset is null

Hi All,

So I’ve got a scene with 9 trackers in it. There’s one main scene that augments content and the other 8 just augment a logo that links to other scenes (like a button). When I load my scene, it comes up with the error:

Dataset is null.
UnityEngine.Debug:LogError(Object)
ImageTrackerImpl:ActivateDataSet(DataSet)
DataSetLoadAbstractBehaviour:LoadDatasets()
QCARAbstractBehaviour:Start()

However, as I look at each tracker with my camera, each tracker is augmenting just how it should be. Even when I push it to my device, everything works fine.

Does anyone know the reason for this and if it causes any problems further down the line (i.e. Like when publishing to PlayStore?)

Thanks

you’re probably better off asking on the vuforia forums then, since it’s more specific to that rather than unity, even if it is a unity plugin.