I have a script that when its 18:00(7:00pm)-7:00(am) the night light should go on which is dark and if its 7:00(am)-18:00(7:00pm) the day light should go on, but when I play the game both of the lights are on D: help!
#pragma strict
var Day : Light;
var Night : Light;
var dt = Date();
var timetext : GUIText;
function Update () {
var day = dt.Now.Day.ToString();
var month = dt.Now.Month.ToString();
var year = dt.Now.Year.ToString();
var hours = dt.Now.Hour.ToString();
var minutes = dt.Now.Minute.ToString();
if (parseInt(minutes) < 10) minutes = "0" + minutes;
var seconds = dt.Now.Second.ToString();
if(parseInt(seconds) < 10) seconds = "0" + seconds;
timetext.text = day + "/" + month + "/" + year + " " + hours + ":" + minutes + ":" + seconds;
if(parseInt(hours) > 6)
Day.enabled = true;
Night.enabled = false;
if(parseInt(hours) < 19)
Day.enabled = true;
Night.enabled = false;
if(parseInt(hours) > 17)
Day.enabled = false;
Night.enabled = true;
if(parseInt(hours) < 8)
Day.enabled = false;
Night.enabled = true;
}