All the errors I’m getting are either the title, Daydream Doesn’t Exist in Namespace UnityEngine.XR, or PlayerSettings does not contain a definition for VRDaydream, so they all seem to have to do with Daydream. I’ve also installed the XR Plugin, to no avail.
Does anyone know how to fix this?
Thanks in advance
Due to the death of Daydream, you might not find what you need depending on what version of Unity you are on. Looking at the doc, it suggest maybe 2018.4 of Unity might still have support for Daydream, but I’m not sure. Never built for Daydream before.
Idk, Google needs to update their quickstart, I did some research and it seems those settings have been removed??
I don’t need Daydream support, I’m building a Google Cardboard app, but it doesn’t appear to be the daydream files causing the issue? I would’ve just removed the scripts, but, the script where the issue occurs is EditorHeadsetProvider ? I’m assuming this is a testing script for the editor?
If the script has “using UnityEditor” at the top, it’s an editor script. The newer versions of Unity have dropped support for some things, but the quickstart still should work for older Unity versions where the settings still exist.
Well, after having a look at the code, the only method throwing errors was a method that returns bool called SupportsPositionalTracking(). I don’t know what that is, but I hallowed it out and no more errors, hopefully this doesn’t cause issues down the road lol
Ah, I’m an idiot, I didn’t notice the huge warning on the top saying there’s a separate cardboard XR Plugin now lol, for anyone that reads this, THIS is the proper quickstart page