Daydream Error: "To use the controller, please upgrade to a version of Unity with the GVR native..."

Hi guys, I’ve been trying to get to dev Daydream content on the 5.6 Beta, and have been getting this error when I run the demo scene:
“To use the controller, please upgrade to a version of Unity with the GVR native integration”

I’m on OSX, if that matters, and I have a Pixel XL, with the latest Nougat installed, and followed these instructions (https://blogs.unity3d.com/2016/09/22/daydream-technical-preview-available-now/)

Somewhere else someone said I must use the Technical Preview, and yet elsewhere I read that I should use the Beta because the TP will be phased out soon.

So… How exactly do I go about getting Daydream to work on Unity 5.6 Beta?

Thanks in advance!

You have to use the Google VR for SDK to get controller working with your application. The release notes for 5.6 even call this out:

To be fixed post 5.6.0

  • Android: When MuteOtherAudioSources option is disabled and there’s no READ_PHONE_STATE permission, the Unity application running on Android 5.1 or older devices might not mute itself during an incoming phone call. This might cause rejections when submitting to Samsung app store.
  • Services: Collab cannot update to the latest revision if the current revision has been archived and there is a conflict. (857465)
  • VR: [Daydream] There is no native controller integration yet. For controller use, please use the Unity SDK provided by Google.