DC Universe - Online
Are you playing it? what do you think? how do you think the mechanics they have are implemented? would you try to do them in Unity?
yeah, it’s a really fun game. it’s risking taking some of my time away from me. but, it’s worth it (at least for now while the thrill is still on.)
i was playing a character with the staff weapon and i have to say i am impressed with the combat. i’m kinda curious how one would thread those kinds of animations together. that and the interface of combos of tapping and holding various mouse buttons. (i would suspect that it’d require a timer counting between when the mouse-down and the mouse-up is detected and comparing that to an adequate time stored in a vairable or some-such.)
i would think, also, that managing things like the torso, legs and head textures could be three different plates that way you could script them to change up on the fly and allow the player to adjust the tinting themselves it could be done.
oh, and the targeting interface (for melee characters at least) feels very smooth and almost flawless (well, for how i play, that is.)
on top of all that, however, is the chance to fight along-side one of my favourite DC heroes (green lantern. not sure which one it is though… Hal Jordan? Kyle Raynor?