Well hello there everyone! it was quite a ride but it’s finally released publicly, thanks for all the feedback and comments while this project was in progress, it definately helped us getting motivated to get this thing finnished and we are really happy with how it turned out!
For those who don’t know it yet, here’s a description:
De/Ascend is a futuristic time trial based racing game. Inspired by games like Wipeout and Trackmania, De/Ascend creates a fresh and vibrant looking game with fun basic gameplay elements, something that has been lacking in the racing genre according to the developers. The game is built in Unity 4 in 4 months time by 3 students (one artist, programmer and sounddesigner) and features 1 track and 1 vehicle, though gameplay value is added with the track and car both being avaiable in 4 variations. Being made as a graduation project, the game will probably no longer be worked on when the demo is finnished, unless there is huge interest for this to be continued. So any feedback and comments are very much appriciated.
The game can be downloaded here for free on IndieDB:
Download
Trailer:
Screenshots:
There has been an overwhelming amount of positive feedback on this already by people who saw and played it, both from the general public and people from the industry (even including great reactions from an ex-Guerilla Games artist) so we are more than happy with how this turned out!
I was also recently interviewed on BiasBear.com, which you can read here:
http://biasbear.com/game-artist-benjamin-rijsdijk-gives-advice-to-aspiring-designers/
The game was also reviewed by PixaByte which you can check out here:
Find De/Ascend on:
Facebook
Youtube
Steam Greenlight Concepts
IndieDB
I say give the game a spin since it’s free and tell us what you think about it! feedback ios very much appriciated, thank you!