Working GDD
my elevator pitch: Think the movie Pitch Black, but with zombies and you can’t win. You can only hold out as long as possible.
More Detailed Description
Dead in the Dark is a zombie game with a simple premiss, darkness is closing in and zombies are going to eat you. It’s a “hold back the flood” FPS where you are placed next to a light source while zombies are randomly generated in the pitch black dark. They try to kill you as the spawns increase in frequency and difficulty, while the light dies off and your ammo and health run out. As the clock tics, you gain points at an increasing rate and you also gain points for ever shot and every kill. Once you die and get a game over that score will go on a score board, kept for each level.
The first release of the game will gear towards a simple concept and easy to understand game mechanics.
Random Junk to be formed into a more coherent document later.
Everything here is just random thoughts and ideas for future development.
-Tid-bit notions and brain food
-Destructible light sources
-Life regen factors in proximity to light source
-Use zombie bodies to throw and eat
-Slippery and/or sticky surfaces
-How to get more fire?
-Resurrecting Zombies
-Health types (Halo, slow regen, pot-pie drops, none)
-Ammo types (Finite, Regen, pot-pie drops)
-Armor?
-Potential Survivors This obviously would only come in after customizable characters for multiplayer
-Bimbo/Bro
-Hipster
-Jersey Trash
-Gangsta
-Gangsta wanna be
-Poser Punk
-Emo
-Goth
-Raver
-Sports Nut
-Right Wing Nut
-Left Wing Nut
-Mexican Priest/Nun
-Office worker
-Tweaker
-Retired
-Bum
-Wasp
-Construction Worker
-Indian
-Biker
-Cop (ha ha, get it?)
-EMT/Nurse
-Firefighter
-Waitress/Bartender
-Librarian/Professor
-Soccer Mom/Sports Dad
-Potential Zombies
-Flea- Small and round, constantly jumps randomly and moves with little hops.
-Undying- When shot to pieces the limbs still keep coming and must be eradicated to kill.
-Thrower- Large and tank like, throws zombies at you and throws you back away from it.
-Cannibal- Eats other zombies to heal and gain their abilities.
-Armored- Has armor that needs to be shot around.
-Infested- Crawls slowly and spews out deadly rats and bugs. Pops when killed and spews more.
-Pack Leader- Spawns with several other zombies and rounds up others. Zombies leave when he
is killed.
-Dog- A dog zombie. Duh.
-Dimmer- Dims the light source and causes all sorts of area effects.
-Roller- Similar to L4D2’s charger, but rolls.
-Caller- Skidish, stays on edge of the light calling in other zombies.
-Wall Crawler- Climbs walls. Or something.
-Resurrector- Brings back dead zombies and heals others.
-Devourer- Eats you whole and damages you until you break out.
-Tetsuo- Is a pile of guts and organs (see Akira) that shoots extremities towards you.
-Pile- A walking mass of zombies working as a single unit.
-Master/Blaster- A brute zombie led by a small midget one. The brute is useless after the small one dies.
-Buffer- I wrote this down and forgot what it meant.
-(WIP) Blind Zombie
-(WIP) Flying Zombie
-Potential Weapons
-Melee
-knife
-metal bat
-Frying Pan
-Guitar
-2x4
-Pipe
-Shovel
-Machete
-Wrench
-Chain Saw
-Skill Saw
-Drill
-Blow Torch
-Guns
-AK-47
-Uzi
-Desert Eagle
-Sawed-off Shotgun
-Saw Machine Gun
-Thrown
-TNT
-C4
-Gas Tank
-Propane Tank
-Mine
-Pipe Bomb (possibly offensive)
-Other
-Grenade Launcher
-Areosole Can Lighter (possible lawsuit issues. kids, don’t try this at home!)
-Bow
-Crossbow
-Laser
-Plasma
-Lightning
-Rail
-Potential Levels and Settings
-Mall
-Church
-Amusement Park
-Naval Ship
-Ball Park or Stadium
-Casino
-Zoo or Aquarium
-School (probably not)
-Museum
-Hollywood
-Hospital
-Beach/Resort
-Prison
-Asylum
-Carnival