Death Cam Script

I have been trying to make a script that switches cameras when the variable isDead is equal to true in another script. It is returning the error BCE044: Expecting :, found ;

Could someone please tell me what is wrong with my code?
Thanks in advance.

var Normal_Cam : Camera;
var Death_Cam : Camera;
var target : PlayerHealth;
var isDead : boolean;

function Start ()
{
	target = transform.parent.gameObject.GetComponent(PlayerHealth);
	isDead = target.isDead;
}
function Update() 
{
	if (isDead === true)
	{
    		Normal_Cam.enabled(false) ;
   		Death_Cam.enabled(true) ;    
	}
	else
	{
		Normal_Cam.enabled(true) ;
		Death_Cam.enabled(false) ;
	}
}

EDIT: Haha I just realized my problem and I changed the code accordingly. But now it says “It is not possible to invoke an expression of type ‘boolean’”. What is wrong?

It works perfectly! My problem was that I used Normal_Camera.enabled(true); instead of Normal_Cam.enabled = true;

My completed code:

You can edit the if statement to change the condition of the switch
In the Inspector, drag in the two cameras which should be children of the Player

var Normal_Cam : Camera;
var Death_Cam : Camera;
var target : PlayerHealth;
var isDead : boolean;

function Start ()
{
	target = transform.parent.gameObject.GetComponent(PlayerHealth);
	isDead = target.isDead;
}
function Update() 
{
	if (isDead == true)
	{
    	Normal_Cam.enabled = false;
   		Death_Cam.enabled = true;    
	}
	else
	{
		Normal_Cam.enabled = true;
		Death_Cam.enabled = false;
	}
}