Before when Visual studio tools had experimental support for exceptions I was able to use that feature just fine.
Now I don’t know if the issue is visual studio itself( the debugger got a LOT worse since 2019) or the unity tools but I can’t get it to break anymore.
Is anyone able to get exception support with Unity 2021 and Visual Studio 2019? I think I tried 2017 too, but If I recall it doesn’t work too.
Tried again with VS 2017, luckily I keep it installed.
It does work on it, so 2019 debugger is still broken. It isn’t enough that is 10x slower, it’s even broken.
@John_MSFT
Is exception support supposed to be working in VS2019?
Also any plans to return to the old attach speed of VS2017, cause the debugger is much slower to start in VS 2019( and maybe in general).