Just trying the drawline. Want to use a Transform data type. I see it use Transform in a movie(raycast). Using 4.3.1. Debug.drawline says Vector3 variable. Thus it does not like a Transform variable. Did it change from 4.2 to 4.3.1?
It works exactly the same as always. You can’t ever use a Transform to make a line, it needs points in space, like transform.position.
–Eric
Here is part of a script
public class GuardLogic : MonoBehaviour {
public Transform sightStart, sightEnd;
void Raycasting()
{
Debug.DrawLine(sightStart.position, sightEnd,
}
Take a look at this movie – http://www.youtube.com/watch?v=cJj7-Sy03HQ
}