Debug.Log output when app is in a web player?

I don’t see that my Debug.Log*() calls generate output anywhere when my app is running in a web browser, from a website. Where should I be looking?

On a Mac, I have checked Console.app’s output for Web Player and also Player.

tone

Everything’s logged to the Console; the easiest way to get to it is to use “Open player log” from the little menu-thingy in the Unity console tab. The exact location is in ~/Library/Logs/Unity.

–Eric