Hi guys,
Getting a very weird issue for a few days and I have no idea how to fixe it.
All print or Debug.Log I do from my app doesn’t appear into the Xcode//Organizer// Console as it use to do… O_o…
Does the same on my ipad2, ipod4, and 3GS…
Absolutely nothing.
I deleted the Xcode project and to compile one more time from scratch.
Also activated all checkbox x4 from the Build Settings (Script Debugging, Autoconnect Profiler, etc…)
But nothing to do…
WTF is happening?? O__o??
Does someone know how to fix it?
Thanks a lot!!
Just deleted all App development + Provisions file from my device.
Created a new unity project, compiled to xcode into a new folder, and finally getting strange error from the Console as you can see on the attached code.
Print and Debug.Log still do not work.
Dec 20 15:07:32 xxxxx-xxxxx-ipad2 installd[30] : 0x2ff91000 filter_attributes: Info.plist keys requested via MobileInstallationLookup/Browse in client Xcode (via mobile_installation_proxy) were not found in MobileInstallation’s cache. Please file a bug requesting that these keys be added: <CFBasicHash 0x1ddc8f90 [0x3bd76100]>{type = mutable set, count = 18,
entries =>
0 : <CFString 0x3bd629f4 [0x3bd76100]>{contents = “CFBundlePackageType”}
1 : <CFString 0x1ddbf140 [0x3bd76100]>{contents = “BuildMachineOSBuild”}
2 : <CFString 0x3bd63a44 [0x3bd76100]>{contents = “CFBundleResourceSpecification”}
3 : <CFString 0x1dd9ec30 [0x3bd76100]>{contents = “DTPlatformBuild”}
4 : <CFString 0x3bd60794 [0x3bd76100]>{contents = “DTCompiler”}
5 : <CFString 0x3bd62564 [0x3bd76100]>{contents = “CFBundleSignature”}
6 : <CFString 0x3bd63224 [0x3bd76100]>{contents = “DTSDKName”}
7 : <CFString 0x1ddce4d0 [0x3bd76100]>{contents = “NSBundleResolvedPath”}
8 : <CFString 0x3bd5feb4 [0x3bd76100]>{contents = “UISupportedInterfaceOrientations”}
10 : <CFString 0x3bd67e84 [0x3bd76100]>{contents = “DTXcode”}
13 : <CFString 0x3bd67eb4 [0x3bd76100]>{contents = “CFBundleInfoDictionaryVersion”}
16 : <CFString 0x3bd65304 [0x3bd76100]>{contents = “CFBundleSupportedPlatforms”}
17 : <CFString 0x1ddce330 [0x3bd76100]>{contents = “DTXcodeBuild”}
18 : <CFString 0x1ddccbe0 [0x3bd76100]>{contents = “UIStatusBarTintParameters”}
19 : <CFString 0x3bd63e54 [0x3bd76100]>{contents = “DTPlatformVersion”}
20 : <CFString 0x3bd66bf4 [0x3bd76100]>{contents = “DTPlatformName”}
21 : <CFString 0x3bd67c84 [0x3bd76100]>{contents = “CFBundleDevelopmentRegion”}
22 : <CFString 0x1dda7030 [0x3bd76100]>{contents = “DTSDKBuild”}
}
Dec 20 15:07:32 xxxxx-xxxxx-ipad2 mobile_house_arrest[8168] : Max open files: 78
Dec 20 15:07:32 xxxxx-xxxxx-ipad2 mobile_house_arrest[8169] : Max open files: 78
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 com.apple.debugserver-189[8170] : debugserver-189 for armv7.
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 com.apple.debugserver-189[8170] : Connecting to com.apple.debugserver service…
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 com.apple.debugserver-189[8170] : Got a connection, waiting for process information for launching or attaching.
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 mobile_house_arrest[8172] : Max open files: 78
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 kernel[0] : lockbot[8159] Builtin profile: debugserver (sandbox)
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 mobile_house_arrest[8173] : Max open files: 78
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 mobile_house_arrest[8174] : Max open files: 78
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 mobile_house_arrest[8175] : Max open files: 78
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 mobile_house_arrest[8176] : Max open files: 78
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 mobile_house_arrest[8177] : Max open files: 78
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 mobile_house_arrest[8178] : Max open files: 78
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 mobile_house_arrest[8179] : Max open files: 78
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 mobile_house_arrest[8180] : Max open files: 78
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 mobile_house_arrest[8181] : Max open files: 78
Dec 20 15:07:33 xxxxx-xxxxx-ipad2 mobile_house_arrest[8182] : Max open files: 78
Dec 20 15:07:34 xxxxx-xxxxx-ipad2 mobile_house_arrest[8183] : Max open files: 78
Dec 20 15:07:34 xxxxx-xxxxx-ipad2 mobile_house_arrest[8184] : Max open files: 78
Dec 20 15:07:34 xxxxx-xxxxx-ipad2 mobile_house_arrest[8185] : Max open files: 78
Dec 20 15:07:34 xxxxx-xxxxx-ipad2 mobile_house_arrest[8186] : Max open files: 78
Dec 20 15:07:34 xxxxx-xxxxx-ipad2 mobile_house_arrest[8187] : Max open files: 78
Dec 20 15:07:34 xxxxx-xxxxx-ipad2 mobile_house_arrest[8188] : Max open files: 78
Dec 20 15:07:36 xxxxx-xxxxx-ipad2 com.apple.launchd[1] (UIKitApplication:com.xxxxx[0xe409][8189]) : (UIKitApplication:com.xxxxx[0xe409]) Spawned and waiting for the debugger to attach before continuing…
Dec 20 15:07:36 xxxxx-xxxxx-ipad2 amfid[8190] : Dec 20 15:07:36 SecTrustEvaluate [leaf CriticalExtensions IssuerCommonName]
Dec 20 15:07:36 xxxxx-xxxxx-ipad2 com.apple.debugserver-189[8170] : Got a connection, waiting for debugger instructions.
Dec 20 15:07:37 xxxxx-xxxxx-ipad2 kernel[0] : launchd[8189] Builtin profile: container (sandbox)
Dec 20 15:07:37 xxxxx-xxxxx-ipad2 kernel[0] : launchd[8189] Container: /private/var/mobile/Applications/080DFADA-D9B6-43B8-ACC8-BB39C3C5BD1D (sandbox)
Dec 20 15:07:39 xxxxx-xxxxx-ipad2 samavan[8189] : → registered mono modules 0xdb72d0
Just installed the last version of Unity : 3.5.7f6
Last version of Xcode : 4.5.2 (4G2008a)
Reboot the mac.
Reboot each devices.
Made a new project with very basic script.
Works well under Unity,
But still nothing under Xcode/Console.
Just getting 3 debugs line from the device. Not sure those are important.
But still no print, or debug.log, etc…

Hi,
You could try a different approach.
Instead of using Debug.Log you could make a minimal OnGUI debug static method.
e.g. ( skeleton code - not real one )
//DebugOnGUI.js
var debugMessage : String;
static function DebugOnGUI (inMsg:String, time:float)
{
debugMessage = inMsg;
}
function OnGUI ()
{
GUI.Label (Rect (10, 10, 100, 20), inMsg);
}
You could build upon this simple example making the message to remain on screen for a fixed amount of time, or supporting multiline output. Of course, you should remove all relevant code from the final release.
lol no… www request are too massive, it could kill the perf for nothing Y_Y. And couldn’t be able to draw all the content on one screen anyway >_>…
But well, since the Organizer Console really doesn’t log any print or Debug anymore then I am back to the LLDB debugger from Xcode:(…
It made my day. It sucks.
Starting with iOS 6.0 OS does not mirror stdout/stderr to device console anymore if Xcode is not attached. We are looking how to solve this issue.