Hello!
I have recently installed unity 4.0.1 on my iMac. When I place a breakpoint somewhere and hit “play”-like button in unity top toolbar, I do not stop at the breakpoint. I even placed a Debug.Log(“…”) line there to see if the line executes and I get an output in the console, but no stop at the breakpoint.
Is it normal? In unity3d version 3x I do not had such behaviour.