I synced assets, launched Mono Dev, set breakpoints, but the ‘play’ buttons still gray. Docs say to set prefs to point to ‘Unity executable’
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Does that mean the Unity Editor executable, or the built game executable (I’m targeting Android, do I need to build a Mac standalone for this?, that would defeat the purpose…)
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I go to Mac Menu MonoDevelop, Preferences, Unity, Debugger, and change the path to Applications/Unity or Documents/MyProject, neither helps, and when I go back to check, it has restored its default of ‘administrator’ folder. That seems broken right there. What am I doing wrong?