I'm using `WWWForm()` to contact a server. I need to look at the byte[] returned from `.bytes`. `Debug.Log()` just tells me that it is a byte[].
How am I suppose to inspect the contents? A for loop over the array?
For what it's worth I'm using UnityScript at the moment, but an answer provided for C# and UnityScript will get the acceptance. Example code encouraged to make this question more useful to others.
For bonus points, can someone point me to documentation for Unity's data types? I was looking for info on byte[], and I can't seem to find head nor tail of that information.