Debugging Byte?

I'm using `WWWForm()` to contact a server. I need to look at the byte[] returned from `.bytes`. `Debug.Log()` just tells me that it is a byte[].

How am I suppose to inspect the contents? A for loop over the array?

For what it's worth I'm using UnityScript at the moment, but an answer provided for C# and UnityScript will get the acceptance. Example code encouraged to make this question more useful to others.

For bonus points, can someone point me to documentation for Unity's data types? I was looking for info on byte[], and I can't seem to find head nor tail of that information.

What you might be interested in is converting byte-arrays to strings and back: String to Byte Array Conversion in C# and VB.NET (and back)

Yes, print each element of the array. Unity uses .NET so look at MSDN.